Palworld capture guide: spheres, bonuses, difficulty

Capture odds in Palworld 1.0 come down to four levers: the target's HP, its level versus your sphere tier, status ailments, and back hits. These are the real values from the game files: status ailments add 30% (sleep and darkness 35%), and a sphere that lands on a pal's back adds 50%.

All sphere tiers in 1.0

Easiest catches

Lamball, Cattiva, Chikipi, Teafant, Vixy, Gumoss, Cremis, Jolthog

Hardest catches

Mimog, Lifmunk, Univolt, Univolt Cryst, Pengullet Lux, Nyafia, Prunelia, Lapiron

Open the interactive capture guide

Data extracted from live Palworld 1.0 game values. PalRank is a fan project, not affiliated with Pocketpair.

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